Sunday, October 15, 2017

Further Thoughts on Shit Products



One aspect of the old farm machinery still in use in our fields is the striking elegance and longevity of its design, which casts into sharp relief the frequent shoddiness and incoherence of new manufactured goods. However bright, shiny, and slick a new product looks, odds are that it betrays some sort of fatal dysfunction, or even breaks down, in a matter of weeks – or days.

Compare old potato washers, seeders, spaders, tractors, and other technological relics – which are still in use after perhaps half a century, given regular maintenance – to a common manufactured good brought into the market today, and one sees there is much to be desired in contemporary craftsmanship.

The lower the price of the good, the greater risk one runs, but this problem even crops up in higher end goods. I’ve seen $100+ hiking shoes and refrigerators that cost in the thousands break down far before any sort of reasonable expiration date.

Even when it comes to low tier goods, I find myself hungrily browsing the aisles of a Goodwill or some other thrift store, looking for older used goods in decent shape.

Strikingly enough, the visceral visual cues that accompany dying things are quite absent. The more shoddy and fragile the product, the more compellingly new, slick, and over-designed it looks. The old Poe story comes to mind about the dying man kept in suspended animation, who then liquefies at the end of the story.



There are plenty of interlocking economic and political dynamics that account for this phenomenon: the political favoring of capital comes to mind, which brings with it economic concentration and the formation of monopolies, deregulation, planned obsolescence, legal capture, and other nasty trends with their share of social and material consequences.

Because of these facts, shoddy craftsmanship and technological dysfunction cross lines of price and exclusivity, and crop up with greater force the more complex and interconnected the processes of manufacture are. Like a coming winter, material dysfunction creeps in until it produces a new climate of quality, and regulations are even more relaxed amidst a milieu of habituated consumers. The hands get thrown up right around the point at which there are enough instances of fatal automobile dysfunction to raise an eyebrow, yet nothing serious is done, save a few symbolic regulatory gestures.  The usual political state affairs passes: no executives are seriously punished, and no one seriously considers restructuring the industry in question.

What’s more, such a dire state of affairs produces its own spheres of anti-production, in reaction. As a monopoly ties up a market and floods that market with generally increasing mediocrity, the superfluous labor that the market sheds and displaces reforms around productive enterprises that exploit the very weaknesses the monopoly introduces.

Take the case of Microsoft’s software products, which thanks to an aggressive campaign of monopolization, the company has managed to stuff down the throats of every domestic, commercial, educational, and institutional organization it can muscle over. The Windows 10 platform renders automatic updates mandatory, updates which more often than not scuttle hardware and software systems with their application. These systems are now too complex, and there is not enough organizational power or personal talent within the software engineering teams to effectively manage the complexity.

Meanwhile, the superfluous labor shed off by the monopoly’s abuse of the body politic coalesces into new productive centers, establishing operations that seek to exploit every weakness that said inferior software and hardware systems display, stealing and manipulating valuable data flows that are then laundered every which way, at a growing scale and level of sophistication.

Not a promising economic base with which to establish more sophisticated and powerful technologies.